Death Slam Invitational NA #3职业/Qualifier
| 选手 | SPM每分钟灵魂 | 击杀 | 死亡 | 助攻 | PD | OD | H | 物品 | ||||||||||||||||||||||||
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Requiem | 1,222 | 7 | 0 | 20 | 27.6k | 26.1k | 108 | 2![]() Opening RoundsT2武器1.6k +4Spirit Power Your attacks have additional Weapon Damage against enemies above 50% health. 2![]() Enchanter's EmblemT2生命1.6k +18%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. 2![]() Kinetic DashT2武器1.6k +1Stamina When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s. 2![]() Mystic ShotT2武器1.6k Your next bullet deals bonus spirit damage. 3![]() TankbusterT3精神3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. 3![]() Superior CooldownT3精神3.2k Reduces the Cooldown of your abilities. 3![]() Rapid RechargeT3精神3.2k +2Bonus Ability Charges+14Bonus Spirit Power for Charged Abilities +14%Cooldown Reduction For Charged Abilities 4![]() Boundless SpiritT4精神6.4k +15%Spirit Power +30Spirit Power 1![]() Extra HealthT1生命800 已售出
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Requiem | 1,299 | 8 | 1 | 14 | 27.2k | 47.3k | 10.8k | 2![]() Opening RoundsT2武器1.6k +4Spirit Power Your attacks have additional Weapon Damage against enemies above 50% health. 2![]() Kinetic DashT2武器1.6k +1Stamina When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s. 2![]() Intensifying MagazineT2武器1.6k +20%Max Ammo 2.5sTime for Max Damage Increases Weapon Damage as you continuously fire your weapon. 1![]() Monster RoundsT1武器800 2![]() Battle VestT2生命1.6k While you are above 65% health, gain weapon damage and bonus fire rate. 2![]() Enchanter's EmblemT2生命1.6k +18%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. 2![]() Enduring SpeedT2生命1.6k Reduces the effect of enemy Move Speed penalties. 3![]() BerserkerT3武器3.2k Your Weapon Damage increases as you take sustained damage. 3![]() Dispel MagicT3生命3.2k 主动 2![]() Slowing BulletsT2武器1.6k 0.7%Buildup Per Shot Your bullets build up a Movement Slow on enemies. 4![]() Mercurial MagnumT4精神6.4k 100%Bullets Reloaded +20%Max Ammo Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power. ![]() 已售出
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Requiem | 1,128 | 12 | 3 | 24 | 30.0k | 21.5k | 14.2k | 1![]() Extra RegenT1生命800 2![]() Quicksilver ReloadT2精神1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. ![]() 3![]() HeadhunterT3武器3.2k Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed. 2![]() Recharging RushT2武器1.6k +20%Max Ammo Dealing significant weapon damage replenishes a charge for each of your charged abilities. 1![]() Extra ChargeT1精神800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 2![]() Bullet Resist ShredderT2精神1.6k Reduces Bullet Resist on enemies when you deal spirit damage. 2![]() Restorative LocketT2生命1.6k 25Max Stacks 3Max Stamina Restore 主动 3![]() Weighted ShotsT3武器3.2k 0.7%Buildup Per Shot Your bullets build up a Movement Slow on enemies. 3![]() Stamina MasteryT3生命3.2k +23%Air Jump/Dash Distance +2Stamina +18%Stamina Recovery 3![]() TankbusterT3精神3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. 已售出
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Requiem | 1,545 | 16 | 0 | 12 | 23.1k | 35.4k | 17.9k | 1![]() Monster RoundsT1武器800 1![]() Extra RegenT1生命800 2![]() SuppressorT2精神1.6k When you deal spirit damage to enemies, you also reduce their Fire Rate. 2![]() HealbaneT2生命1.6k Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal. 3![]() Toxic BulletsT3武器3.2k Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target. 2![]() Recharging RushT2武器1.6k +20%Max Ammo Dealing significant weapon damage replenishes a charge for each of your charged abilities. 2![]() Enchanter's EmblemT2生命1.6k +18%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. 4![]() Escalating ExposureT4精神6.4k 12Max Stacks 0.7sMax Frequency Per Target Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target. 2![]() Kinetic DashT2武器1.6k +1Stamina When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s. 3![]() Superior CooldownT3精神3.2k Reduces the Cooldown of your abilities. 1![]() Extra HealthT1生命800 3![]() Spirit RendT3武器3.2k 4Max Stacks 已售出
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Requiem | 986 | 1 | 4 | 21 | 14.9k | 22.8k | 7.4k | 2![]() HealbaneT2生命1.6k Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal. 1![]() Extra RegenT1生命800 3![]() DecayT3精神3.2k 主动 Inflict damage over time to a target, dealing damage based on their current health. 1![]() Extra SpiritT1精神800 +10Spirit Power 1![]() Mystic ExpansionT1精神800 Imbue an ability to increase its range and effect radius. ![]() 3![]() Rescue BeamT3生命3.2k 2.5sChannel Duration主动 Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. 1![]() Monster RoundsT1武器800 3![]() TankbusterT3精神3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. 3![]() KnockdownT3精神3.2k 主动 Apply a Stun after 2s. Stun duration is increased against airborne targets. 1![]() Extra HealthT1生命800 已售出
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Requiem | 1,203 | 7 | 2 | 27 | 24.7k | 23.1k | 9.6k | 1![]() Mystic ExpansionT1精神800 Imbue an ability to increase its range and effect radius. ![]() 2![]() Cold FrontT2精神1.6k 主动 Release an expanding ice blast that deals spirit damage and Slows targets it hits. 2![]() HealbaneT2生命1.6k Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal. 3![]() Warp StoneT3生命3.2k 主动 Teleport straight ahead, gaining Bullet Resist. 3![]() TankbusterT3精神3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. 4![]() Boundless SpiritT4精神6.4k +15%Spirit Power +30Spirit Power 2![]() Mystic VulnerabilityT2精神1.6k When an enemy takes spirit damage, they have their spirit resist reduced. 1![]() Extra HealthT1生命800 3![]() Superior CooldownT3精神3.2k Reduces the Cooldown of your abilities. 已售出
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| 总计 | 7,382 | 51 | 10 | 118 | 147.5k | 176.3k | 59.9k |
| 选手 | SPM每分钟灵魂 | 击杀 | 死亡 | 助攻 | PD | OD | H | 物品 | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Jugglenauts | 736 | 1 | 9 | 6 | 11.7k | 16.1k | 10.4k | 1![]() Melee LifestealT1生命800 Your next Melee attack heals you. 2![]() StalkerT2武器1.6k -50%Footstep Sound Distance Dealing
weapon damage at close range opens a wound and grants you
bonus move speed. 2![]() Opening RoundsT2武器1.6k +4Spirit Power Your attacks have additional Weapon Damage against enemies above 50% health. 2![]() Restorative LocketT2生命1.6k 25Max Stacks 3Max Stamina Restore 主动 2![]() Slowing BulletsT2武器1.6k 0.7%Buildup Per Shot Your bullets build up a Movement Slow on enemies. 1![]() Extra StaminaT1生命800 +1Stamina +12%Stamina Recovery 2![]() Healing BoosterT2生命1.6k +20%Healing Effectiveness Increases the effectiveness of your healing. 3![]() CounterspellT3生命3.2k Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit. 已售出
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Jugglenauts | 949 | 6 | 9 | 2 | 24.8k | 24.9k | 3.3k | 2![]() Cold FrontT2精神1.6k 主动 Release an expanding ice blast that deals spirit damage and Slows targets it hits. 2![]() Swift StrikerT2武器1.6k +20%Fire Rate 3![]() Cultist SacrificeT3武器3.2k 主动 Target an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff. 3![]() Warp StoneT3生命3.2k 主动 Teleport straight ahead, gaining Bullet Resist. 1![]() Mystic ExpansionT1精神800 Imbue an ability to increase its range and effect radius. ![]() 2![]() Improved SpiritT2精神1.6k +18Spirit Power 1![]() Extra StaminaT1生命800 +1Stamina +12%Stamina Recovery 3![]() Superior CooldownT3精神3.2k Reduces the Cooldown of your abilities. 3![]() Superior DurationT3精神3.2k Increases the duration of your abilities and items. 已售出
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Jugglenauts | 747 | 0 | 7 | 2 | 8.7k | 19.3k | 3.1k | 1![]() Monster RoundsT1武器800 1![]() Close QuartersT1武器800 +20%Melee Resist Deal additional Weapon Damage when in close range to your target. 2![]() StalkerT2武器1.6k -50%Footstep Sound Distance Dealing
weapon damage at close range opens a wound and grants you
bonus move speed. 2![]() Slowing BulletsT2武器1.6k 0.7%Buildup Per Shot Your bullets build up a Movement Slow on enemies. 3![]() Dispel MagicT3生命3.2k 主动 1![]() Extra HealthT1生命800 2![]() Bullet Resist ShredderT2精神1.6k Reduces Bullet Resist on enemies when you deal spirit damage. 1![]() Mystic ExpansionT1精神800 Imbue an ability to increase its range and effect radius. ![]() 3![]() Warp StoneT3生命3.2k 主动 Teleport straight ahead, gaining Bullet Resist. 已售出
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Jugglenauts | 779 | 1 | 8 | 3 | 15.3k | 29.3k | 5.4k | 1![]() Extra RegenT1生命800 2![]() Kinetic DashT2武器1.6k +1Stamina When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s. 2![]() Swift StrikerT2武器1.6k +20%Fire Rate 2![]() Opening RoundsT2武器1.6k +4Spirit Power Your attacks have additional Weapon Damage against enemies above 50% health. 1![]() Extra HealthT1生命800 2![]() HealbaneT2生命1.6k Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal. 2![]() Improved SpiritT2精神1.6k +18Spirit Power 2![]() Restorative LocketT2生命1.6k 25Max Stacks 3Max Stamina Restore 主动 3![]() TankbusterT3精神3.2k 14sCharge-Up Time Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. 已售出
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Jugglenauts | 642 | 0 | 7 | 5 | 8.5k | 17.1k | 15.0k | 1![]() Extra ChargeT1精神800 +1Bonus Ability Charges+7Bonus Spirit Power for Charged Abilities 3![]() KnockdownT3精神3.2k 主动 Apply a Stun after 2s. Stun duration is increased against airborne targets. 1![]() Healing RiteT1生命800 主动 Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast. 2![]() Recharging RushT2武器1.6k +20%Max Ammo Dealing significant weapon damage replenishes a charge for each of your charged abilities. 2![]() Opening RoundsT2武器1.6k +4Spirit Power Your attacks have additional Weapon Damage against enemies above 50% health. 2![]() Arcane SurgeT2精神1.6k +1Stamina After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. 2![]() Healing BoosterT2生命1.6k +20%Healing Effectiveness Increases the effectiveness of your healing. 2![]() Enchanter's EmblemT2生命1.6k +18%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. 已售出
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Jugglenauts | 889 | 1 | 11 | 3 | 17.1k | 32.6k | 2.5k | 2![]() Opening RoundsT2武器1.6k +4Spirit Power Your attacks have additional Weapon Damage against enemies above 50% health. 2![]() Quicksilver ReloadT2精神1.6k Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. ![]() 2![]() Kinetic DashT2武器1.6k +1Stamina When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s. 2![]() Battle VestT2生命1.6k While you are above 65% health, gain weapon damage and bonus fire rate. 2![]() Slowing BulletsT2武器1.6k 0.7%Buildup Per Shot Your bullets build up a Movement Slow on enemies. 2![]() Bullet LifestealT2生命1.6k 3![]() Hollow PointT3武器3.2k When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist. 2![]() Enduring SpeedT2生命1.6k Reduces the effect of enemy Move Speed penalties. 3![]() BerserkerT3武器3.2k Your Weapon Damage increases as you take sustained damage. 已售出
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| 总计 | 4,742 | 9 | 51 | 21 | 86.0k | 139.3k | 39.8k |














































































