Pro Pub Zeitgeist
热门英雄

3
Sharpshooter
Deal additional Weapon Damage when beyond a minimum distance from your target.
2
Opening Rounds
Your attacks have additional Weapon Damage against enemies above 50% health.
4
Crushing Fists
Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.
If the target reaches max stacks, they will be stunned.
4
Cursed Relic
Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.
Your own Damage Output is reduced for the duration.
4
Transcendent Cooldown
Reduces the Cooldown of your abilities and items.
3
Superior Duration
Increases the duration of your abilities and items.
4
Diviner's Kevlar
Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.
3
Majestic Leap
Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.
Cannot be used for 5s if attacked by enemy Hero.
4
Indomitable








3
Sharpshooter
Deal additional Weapon Damage when beyond a minimum distance from your target.
3
Burst Fire
Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.
3
Alchemical Fire
Throw a flask that explodes on contact, creating an area that does increasing
spirit damage per second and reduces enemy Bullet Resist.
50% less effective vs non-heroes.
4
Cursed Relic
Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.
Your own Damage Output is reduced for the duration.
3
Tankbuster
Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
4
Vortex Web
4
Divine Barrier
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
2
Spirit Shielding
Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.
3
Rescue Beam
2.5sChannel DurationHeals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.








3
Headhunter
Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.
2
Swift Striker
2
Fleetfoot
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

4
Scourge
Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals
damage to enemies proportional to their max health. Existing debuffs on the target are reduced.
Can be self cast.
3
Superior Duration
Increases the duration of your abilities and items.
4
Divine Barrier
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
4
Siphon Bullets
4
Cheat Death









4
Spiritual Overflow
Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.
3
Sharpshooter
Deal additional Weapon Damage when beyond a minimum distance from your target.
2
Recharging Rush
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

4
Spirit Burn
Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.
The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.
4
Mystic Reverb

4
Cheat Death
4
Divine Barrier
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
2
Guardian Ward
Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.









4
Crushing Fists
Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.
If the target reaches max stacks, they will be stunned.
4
Crippling Headshot
Landing a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing.
4
Silencer
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
4
Focus Lens
Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.
4
Ethereal Shift
Instantly enter a void state and become Invulnerable for a short duration.
3
Tankbuster
Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
4
Indomitable
4
Spellbreaker
The next instance of high spirit damage you take is significantly reduced.
3
Metal Skin
Become immune to bullets.








4
Armor Piercer
Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.
4
Spellslinger
While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.
4
Capacitor
Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.
4
Lightning Scroll
Damage from your ultimate applies a stun and deals bonus spirit damage after a short delay.
3
Surge of Power
Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.

2
Suppressor
When you deal spirit damage to enemies, you also reduce their Fire Rate.
4
Vampiric Burst
4
Indomitable
3
Dispel Magic








4
Silencer
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
4
Capacitor
Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.
3
Heroic Aura
Provides Bullet Resist to nearby friendly units.
4
Boundless Spirit
3
Superior Cooldown
Reduces the Cooldown of your abilities.
3
Superior Duration
Increases the duration of your abilities and items.
4
Inhibitor
Your bullets build up to reduce the target's outgoing damage and apply healing reduction.
4
Leech
Reduces the effect of enemy applied healing reduction.
4
Siphon Bullets








3
Express Shot
Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.
3
Hunter's Aura
Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.
3
Berserker
Your Weapon Damage increases as you take sustained damage.
4
Escalating Exposure
Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.
4
Transcendent Cooldown
Reduces the Cooldown of your abilities and items.
3
Rapid Recharge
+2Bonus Ability Charges
4
Diviner's Kevlar
Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.
4
Divine Barrier
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
4
Plated Armor
Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.







物品元数据
2
Swift Striker
3
Hunter's Aura
Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.
2
Fleetfoot
2
Opening Rounds
Your attacks have additional Weapon Damage against enemies above 50% health.
2
Stalker
Dealing
weapon damage at close range opens a wound and grants you
bonus move speed.
Wounded enemies take
spirit damage over time, have reduced bullet resist, and are revealed through walls.
3
Berserker
Your Weapon Damage increases as you take sustained damage.
2
Recharging Rush
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
3
Express Shot
Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.
3
Tankbuster
Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
2
Bullet Resist Shredder
Reduces Bullet Resist on enemies when you deal spirit damage.
3
Superior Duration
Increases the duration of your abilities and items.
4
Boundless Spirit
3
Spirit Snatch
When you perform a Light or Heavy Melee attack against a hero, the attack deals extra
spirit damage and steals Spirit Resist and Spirit Power.
Effects are reduced by 30% for Light Melee hits.
3
Rapid Recharge
+2Bonus Ability Charges
3
Greater Expansion
Increases the range and effect radius of your abilities and items.
3
Superior Cooldown
Reduces the Cooldown of your abilities.
3
Dispel Magic
3
Spirit Resilience
When below 50% health, gain additional Spirit Resist.
2
Battle Vest
While you are above 65% health, gain weapon damage and bonus fire rate.
3
Warp Stone
Teleport straight ahead, gaining Bullet Resist.
3
Fortitude
After not taking damage for a period, gain health regen.
2
Healbane
Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.
3
Counterspell
Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.
2
Enduring Speed
Reduces the effect of enemy Move Speed penalties.
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